Playthrough and box EV calculators
Six tools, each of which shows its formula, states its assumptions, and names the point at which it stops being able to answer honestly.
The six tools
Package value
What a coin costs before and after the wagering it has to survive.
Playthrough
How much must actually be staked, once contribution is accounted for.
Expected balance
The average balance left after a requirement, under a stated model.
Compare scenarios
Up to four packages through one identical model.
Variance explorer
How widely results spread around an average, on a seeded model game.
Box and pack EV
What a mystery box or collectible pack returns on average, and what that is worth once it has to be sold.
Which one you want
| If you are asking | Use |
|---|---|
| How much do I have to stake to clear this? | Playthrough |
| What will that wagering cost me on average? | Expected balance |
| What does this package cost per redeemable Sweeps Coin? | Package value |
| Which of these offers is least expensive? | Compare scenarios |
| How far do real results scatter around an average? | Variance explorer |
| What does this box or pack return after sell-back? | Box and pack EV |
| How likely am I to clear this requirement? | No tool here answers that. It needs the game’s full payout distribution, which is almost never published. See methodology. |
Method versions
Every figure the site publishes cites the method and version that produced it. A version changes whenever the numeric output could change for the same inputs; wording-only edits do not bump it.
| Method | Version | Computes |
|---|---|---|
playthrough | 1.0.0 | Convert a balance and a playthrough multiplier into the amount that must actually be staked, including the effect of partial game contribution. |
expected-balance | 1.0.0 | Estimate the average balance remaining after a stated amount of wagering, under an explicitly simplified model. |
package-value | 1.0.0 | Express what a coin package costs per Sweeps Coin, how much of an uplift it represents over the normal amount, and what those coins cost once a wagering requirement is applied. |
scenario-comparison | 1.0.1 | Apply one identical model to several package-and-playthrough scenarios so the differences between them are attributable to the inputs rather than to the method. |
variance-simulation | 1.0.0 | Show how widely results spread around an expected value, by repeatedly simulating a deliberately simple model game whose mathematics are fully stated. |
box-economics | 1.0.0 | Turn a disclosed odds table, the values attached to its outcomes, and the terms for turning an item back into money into an expected value, a realisable expected value, an implied margin, and the size and frequency of a losing draw. |
Every calculator runs entirely in your browser. Nothing you type is transmitted, recorded, or stored, and no account is needed for any of it.